Job Description
Unique opportunity to apply bioinformatics and computational biology techniques to video game development. Explore evolutionary algorithms, procedural content generation, and data-driven game design.
Key Responsibilities
• Implement evolutionary algorithms for NPC behavior generation
• Analyze player data to inform game balance decisions
• Develop procedural content generation tools using biological models
• Present findings to game development teams
Required Qualifications
• Currently pursuing degree in Bioinformatics, Computer Science, or related field
• Programming experience in C++ or Python
• Interest in both computational biology and game development
• Creative problem-solving skills
• Strong communication skills
Job Details
Intern
Edmonton, AB
September 10, 2025
November 09, 2025
(Deadline passed)
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Company
Edmonton-based video game company with growing interest in bioinformatics applications for game AI and procedural content generation.